![]() Once you have your mask go to Tool > FiberMesh > Preview ZBrush will create the fibers in that area, but it is not permanent until you click in accept but before you do that you need to adjust the parameters.Ĭreate a mask where you want the hair to grow FiberMesh settings This will be helpful when you come to comb the fibers. It will only generate one area of hair in one SubTool or you can do it with different masks, repeating the process several times to get different areas of hair separated into different SubTools. For this kind of character, you can do it with just one mask. You only need to create a mask in the area that you want to cover it with fibers. Step 01: FiberMeshįiberMesh is the tool we use to create realistic hair and fur in ZBrush. You can buy ZBrush from the Pixologic website. If we want to render the model outside of ZBrush we can use FiberMesh as a guide to do the hair in other package, we will also need to create UVs so we get the best shape and texture. ![]() To get a more realistic look, we can use FiberMesh to create hair for the character. Welcome to part four of the Know the Basics: ZBrush tutorial series. In part four he shows you how to create a FiberMesh and UVs. Ricardo Manso teaches the must-know basics for any beginner starting ZBrush.
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